We played several games over two days.
Special thanks to Scott Fisher from Skirmish Campaigns for teaching us Check Your 6! Jet Age and giving Noah a set of dice and a copy of the rules.
Best Unit Ever! I just love these guys...from a Gnome Wars game |
Loot....a small haul this time |
This makes it worth it...the Junior General playing with new vehicles...Battlegames Magazine serves as stand in terrain |
F-73 - Encounter at Livry -- Normandy, France, 12 June 1944
Fri. 12:00 PM, 3 hrs, 4 players
GM: Sean BarnettWWII 15mm, Rules: Fireball Forward
On the road to Villers-Bocage, elements from the 8th Kings Royal
Irish Hussars encountered the first German resistance at a
crossroads near the village of Livry. An anti-tank gun knocked out
the lead Cromwell in the column. The British called up a platoon
of infantry from The Rifle Brigade to neutralize the threat and
allow the advance to go on.
Nice set of rules that will work great for company sized battles. We started out lossing a track and a tank to the AT gun, but then our infantry made steady progress and captures a house. We poured fire on the AT gun crew from the second story and won the game.
Small village with Germans defending the crossroads with an AT gun |
British forces to clear the way |
Recon by death...discovers the AT gun |
But they win the duel with the tank |
Infantry advance to flank the gun |
Fire and movement against the Jerry defenders |
Hand to hand...Tommies win |
Victory! Fire from the squad and PIAT team in the house kill the AT gun crew |
F-378 - CY6! Jet Age - Indo Pak - Keelor and the Wolves, 19 Sept 1965
Fri. 4:00 PM, 4 hrs, 8 players
GM: C.B. Stevens and Skirmish CampaignsSponsor: Skirmish Campaigns
Modern 1/300, Rules: Check Your Six: Jet Age
Indian Air Force Mysteres, escorted by the very interesting Gnats
attack Chawinda and are met by Pakistani Sabres for low altitude
combat complicated by AAA gunners that shoot at anybody! From
the newest Check Your 6! Jet Age campaign book!
Our first air combat game...great fun run by a great guy. Scott took the extra time to help us learn the rules and had an experienced player lend a hand (Thanks to you too, tom). A victory for our side and some successful engagements.
Indian Air Force Gnats and Mysteres get ready (we flew Mysteres on a bombing mission) |
Junior General takes a snapshot |
We snuck up behind (and below) the Pakistanis...and I hit the first ground target |
JG missed his target but we prepared to turn into the fight |
Heading for the fight |
Furball develops |
I almost cost us the game by getting too close to my fighter escort |
But I take out a Pakistani Saber...pilot got away |
Junior General with the author, Scott Fisher from SkirmishCampaigns |
S-379 - Rebellion on Planet 4021
Sat. 9:00 AM, 3 hrs, 6 players
GM: John Currin with Henry Jay KyleSciFi 15mm, Rules: Force on Force Tomorrow's War
Locals are massing in the street with weapons. Fearing a rebellion
the planetary governor has requested help. Federal Troops have
been dispatched to help quell the rebellion. The rebels seem to be
massing near a warehouse. Come play as the rebels or federal
troops in a fun game full of unexpected twists.
It turns out that we are not the only ones still working out the reaction system in Force on Force and Tomorrows War...but a great game anyway. We played as the attackers trying to rescue the scientists at the research lab. Almost made it when time ran out.
Defenders block the path |
Drop ship insertion |
Early casualties (Junior General's team) |
The objective |
Blasted the buggie |
Breaching the wire |
S-376 - CY6! Jet Age - Indo Pak - Rupees Ten, 18 Sept 1965
Sat. 12:00 PM, 4 hrs, 8 players
GM: Alvin Gunkel and Skirmish CampaignsSponsor: Skirmish Campaigns
Modern 1/300, Rules: Check Your Six: Jet Age
Four IAF Gnats, led by SqLdr Amarjit Singh "Kaala" Sandhu VM
were headed south of Lahore when they were warned of
approaching Sabres by Amritsar radar control. The Gnat is
challenging to fly, but packs a big gun!
My secnd air combat game...did not go well! Lost 4 of 6 shot down.
Jumped by the Gnats |
Quickly in trouble |
Three wrecks already |
My only good shot...damaged one Gnat |
S-117 - Second Battle of Geonosis
Sat. 1:00 PM, 4 hrs, 8 players
GM: Shawn Kaup with Jason Miller
SciFi 25mm, Rules: KriegHund Games (Beta rules set/home rules)
The Grand Army of the Republic is launching a planetary-wide
invasion to disrupt war production for the Confederacy of
Independent Systems, and capture the Separatist leaders hiding in
the Geonosian catacombs. In spite of being hopelessly
outnumbered, Generals Kenobi and Unduli lead the Republic
offensive to capture the critical junction of Point Rain.
Junior General led part of the Republic forces...they held on until the bitter end. He had a blast when hi sJedi took out 27 enemy before falling.
Republic strong point |
Jedi Generals planning an attack |
Jedi Junior in the Minecraft Creeper shirt |
Ki Adi Mundi takes out 27 enemy! |
Hey, so happy to see the recap from the convention. I was one of the GMs, and we were thrilled to see so many young gamers coming together and having a great time. The pics look great, and Ki Adi Mundi totaled 57 kills on the day. It was an epic last stand!
ReplyDeleteShawn, thanks for commenting. My son had a blast...will always remember this game.
ReplyDelete