Just a placeholder post....no painting, gaming, or spending in October. Everything is packed up for the move. If all goes well, we will be at the new place in Chatsworth, NJ, in early December and I can get back to the brushes.
Sunday, September 27, 2020
Steady progress with painting, but no gaming. We are looking at moving to a new location in NJ...so the table may have to come down for some time. Slaughterloo continues.
|Two regiments of Wild Elves, one of Hobgoblins|
0 ---- I took down the 6mm sci fi I had on the table, lack of motivation over rules.
$3215, Year to date
Tuesday, September 1, 2020
A slow start to the month but I picked it up at the end. I have some time off in September, so I hope to get back to better painting habits.
We sent the kid off to college, and got a new puppy.
72 x 28mm Slaughterloo figures: 72 points
YTD: 619....I have passed my 2019 total, and I am on track for my most productive year since 2014. have only painted Slaughterloo figures since November 2019.
0, I have a 6mm sci fi game on the table
$0 !!!!! I can continue this until Christmas.
Wednesday, August 5, 2020
9 x 28 mm mounted figures: 18 points
YTD: 547 point
1 x FOB3
$ 75 on paint
$ 3215 YTD
Sunday, July 26, 2020
After being forced to withdraw back over the river after the first engagement, the reinforced Unionist forces moved south into the lands of the fierce Halflings in an attempt to find another route into enemy territory. The Associates forces, also reinforced, moved quickly and caught up to the Unionists troops. The Unionists general forged a strong defensive position along a low ridge, with the flanks well protected by cavalry. With two brigades in reserve, he though he would easily repulse any attack by his outnumbered foe.
Campaign battle generation:
Withdrawing from Associate territory, the Unionists had the initiative and moved south (move card). The Associates followed bringing up reinforcements (plan and prepare card). The Unionists did not turn to offer battle yet (battle card). The Associates continued to maneuver in the local area (move card), while the Unionists gathered fresh troops (supply card). Finally, the Associates attacked (battle card). The Associates positioned their lead elements forward in the center and were counted by the Unionists also forcing a strong central defense with earthworks on the ridge line.
Unionist: 18 Morale Points +1 for supply= 19
Associates: 19 Morale Points
The Associates on the right, Unionists on the left in a strong defensive position.
|Battle lines are set.|
|Light Brigade attacks the Toads in the center. A see-saw battle.|
|General advance along the front despite being outnumbered.|
|The hill changed hands four times.|
|Associate success on the right flank.|
|And the left.|
|The success on the right flank will draw in the Unionist reserve brigade of Ottermen.|
|The Toad guns are about to be overrun.|
|Little Rabbits take the hill!|
|Big Hares start to advance in support.|
|The Unionist left is about to crumble.|
|Burrovians hold the hill...but there are LOTS of enemy reserves.|
|A close run thing.|
|The Toad line brigade is finished...time to send in the counterattack.|
|Cavalry clash continues.|
|On both flanks...this sucked in Unionist reserves and bled morale points.|
|Ottermen in reserve move to the left flank as routing Toads fly past.|
|Big Trolls vs Little Toads|
|Cavalry and Infantry threaten the Unionist left flank drawing in the reserves.|
|The hill is still the focal point.|
|Goblin cavalry rout!|
|Toads try one last counterattack.|
|Ouch! Not the roll you want on an Army Morale Card. The Unionist, despite having two intact and uncommitted brigades, decide that the threats to both flanks are enough to warrant an organized retreat.|
I now have base markers (thanks to seeing them in use on Peter's blog) to replace the stickie notes.
Post Battle: The Unionist National Morale drops from 71 to 51, while the enthusiastic Associates climb from 59 to 60 despite their casualties. There are minor quality adjustments to both forces with the Associates coming off the worse...but the Unionist commander is sacked and is replaced by an Otterman General.
More reinforcements are being called up,
Tuesday, June 30, 2020
A key component was painting at least 15 minutes (often much more) every day in June.
Played two games of Pulp Alley...fantastic set of rules.
On the painting front, very nice progress. I can now play the next battle in my FOB3 Slaughterloo Campaign.
The Goblin Army of Al-Gharvey:
7 leader bases
140 points! I know I can't keep up this pace.
YTD: 529 point
2 x Pulp Alley
$170 on FOB3 base markers and more storage!
$ 3140 YTD
Thursday, June 25, 2020
My survivor had to try to link up with others and make for the bridge.
Disaster! Not a zed killed, three of the survivors lost, and the fate of Miroslav to be determined...did he crawl away from the gathering horde at the last second? We will see in the next episode.
|Looks like a short dash to the bridge|
|Things go south quickly|
|Miroslav is in trouble|
|Chainsaw Jim is surrounded|
|An ugly day in the apocalypse|