Tuesday, September 1, 2020

August 2020

 A slow start to the month but I picked it up at the end. I have some time off in September, so I hope to get back to better painting habits.


We sent the kid off to college, and got a new puppy. 




PAINTING:

72 x 28mm Slaughterloo figures: 72 points

YTD: 619....I have passed my 2019 total, and I am on track for my most productive year since 2014. have only painted Slaughterloo figures since November 2019.


GAMES

0, I have a 6mm sci fi game on the table


BUDGET

$0 !!!!! I can continue this until Christmas.

YTD: $3215

Wednesday, August 5, 2020

July 2020

Slower month on the hobby front. Had almost two weeks of no/limited painting as my motivation slacked...will be back at it in August. I have planned out my painting for the rest of the year and I am getting another game on the table.


PAINTED:
9 x 28 mm mounted figures: 18 points
YTD: 547 point

GAMES:
1 x FOB3

BUDGET
$ 75 on paint
$ 3215 YTD

Sunday, July 26, 2020

Second Slaughterloo Battle with FOB3 including campaign system.

I played the second battle in my Slaughterloo campaign, generating the battle by using the Seasons of Battle campaign rules included with the 3rd Edition of the Field of Battle Rules. These rules always give a good game.

After being forced to withdraw back over the river after the first engagement, the reinforced Unionist forces moved south into the lands of the fierce Halflings in an attempt to find another route into enemy territory. The Associates forces, also reinforced, moved quickly and caught up to the Unionists troops. The Unionists general forged a strong defensive position along a low ridge, with the flanks well protected by cavalry. With two brigades in reserve, he though he would easily repulse any attack by his outnumbered foe.

Campaign Map

Unionists

Associates



Campaign battle generation:

Withdrawing from Associate territory, the Unionists had the initiative and moved south (move card). The Associates followed bringing up reinforcements (plan and prepare card). The Unionists did not turn to offer battle yet (battle card). The Associates continued to maneuver in the local area (move card), while the Unionists gathered fresh troops (supply card). Finally, the Associates attacked (battle card). The Associates positioned their lead elements forward in the center and were counted by the Unionists also forcing a strong central defense with earthworks on the ridge line.

Unionist: 18 Morale Points +1 for supply= 19
Associates: 19 Morale Points

The Battle:

The Associates on the right, Unionists on the left in a strong defensive position.

Battle lines are set.

Light Brigade attacks the Toads in the center. A see-saw battle. 

General advance along the front despite being outnumbered.

The hill changed hands four times.

Associate success on the right flank.

And the left.

The success on the right flank will draw in the Unionist reserve brigade of Ottermen. 

The Toad guns are about to be overrun. 

Little Rabbits take the hill!

Big Hares start to advance in support.

The Unionist left is about to crumble. 

Burrovians hold the hill...but there are LOTS of enemy reserves.

CHARGE!

A close run thing.

The Toad line brigade is finished...time to send in the counterattack. 

Cavalry clash continues.

On both flanks...this sucked in Unionist reserves and bled morale points.

Ottermen in reserve move to the left flank as routing Toads fly past.


Big Trolls vs Little Toads

Cavalry and Infantry threaten the Unionist left flank drawing in the reserves. 

The hill is still the focal point.

Goblin cavalry rout!

Toads try one last counterattack.

Ouch! Not the roll you want on an Army Morale Card. The Unionist, despite having two intact and uncommitted brigades, decide that the threats to both flanks are enough to warrant an organized retreat. 


I now have base markers (thanks to seeing them in use on Peter's blog) to replace the stickie notes.

Post Battle: The Unionist National Morale drops from 71 to 51, while the enthusiastic Associates climb from 59 to 60 despite their casualties. There are minor quality adjustments to both forces with the Associates coming off the worse...but the Unionist commander is sacked and is replaced by an Otterman General.

More reinforcements are being called up,

Tuesday, June 30, 2020

June 2020 and mid-year review

Half way through a crazy year. Have kept up my painting, got in some games, and blew the budget!
A key component was painting at least 15 minutes (often much more) every day in June.

Plans for 2020
1- Focus on Slaughterloo: target is at least 600 figures
---On target
2- Start Albedo once the range is more filled out...will take about 4 months to paint the figures
---On hold...focusing on #1
3- Attend Historicon
---Cancelled! very disappointed.
4- Keep spending to <$1800 total... I can do it!
---Major fail
5- 15mm fantasy if I get into a slump
---No slump yet


Played two games of Pulp Alley...fantastic set of rules.

On the painting front, very nice progress. I can now play the next battle in my FOB3 Slaughterloo Campaign.

The Goblin Army of Al-Gharvey:
7 leader bases
1 Artillery
3 Cavalry
4 Infantry






PAINTED:
140 points! I know I can't keep up this pace.
YTD: 529 point

GAMES:
2 x Pulp Alley

BUDGET
$170 on FOB3 base markers and more storage!
$ 3140 YTD



Project Update

Slaughterloo: In progress

---Last Painted: Jun, 2020
---Last Gamed: Feb, 2020...game on the table


Pulp Alley: Will have some bleed over with the AVBCW figures. No major additions needed. I will continue to collect all of the Pulp Alley cards and scenarios.

---Last Painted: Dec, 2017
---Last Gamed: Jun, 2020

Fantasy 15mm: Large number of figures on hand to be painted.

---Last Painted: Jul, 2019
---Last Gamed: Jan, 2020

A Very British Civil War: No planned additions.
---Last Painted: Jul, 2019
---Last Gamed: May, 2020

Kingdom of Katzenstein: My 15mm "Napoleonic" imagi-nation. This is the project that got me started in November 2008.  I will continue to add a unit every now and then.
---Last Painted: Dec, 2018
---Last Gamed: Dec, 2011


Albedo Anthropomorphics: Not Started

---Last Painted: 
---Last Gamed:


6mm Sci-fi: Phase I complete.
---Last Painted: May, 2018
---Last Gamed: Apr, 2018

Zombies: Phase I complete.
---Last Painted: Jul, 2018
---Last Gamed: Oct, 2018 

Wooden Warriors: I don't plan to continue this project
---Last Painted: Jun, 2018
---Last Gamed: Jun, 2018

28mm Fantasy: Phase I complete. Plenty of plastic kits on hand.
---Last Painted: Oct, 2019
---Last Gamed: Oct, 2019


Splintered Lands Animals: No planned additions. 
---Last Painted: Dec, 2011
---Last Gamed: Feb, 2013

World War Two 15mm: No planned additions.
---Last Painted: Jan, 2013
---Last Gamed: Jul, 2014

Sci-fi 15mm:  No planned additions.
---Last Painted: Jun, 2013
---Last Gamed: Jan, 2019

WW2 Air Combat: No planned additions.
---Last Painted: Apr, 2013
---Last Gamed: Apr, 2013


Starmada Space Ships: No planned additions.
---Last Painted: Jun, 2011
---Last Gamed: Feb, 2013

15mm Pirates: No planned additions.
---Last Painted: May, 2016
---Last Gamed: Not yet


Long Term Plans at the Ten Year Mark---now year #11.5
1) Finish the AVBCW project in 2019---DONE
2) Fill in the final parts of the 6mm sci-fi project
3) Decide if I want to add any wooden warriors and zombies---CHANGE OF PLANS
4) Continue the 15mm fantasy project...tons of lead on hand. This is my open ended opus project
5) Start the Slaughterloo project with the massive amount of Alternative Armies figures I bought this year on a very expensive whim.---IN PROGRESS
6) Game more---IN PROGRESS
7) Attend more conventions...this will be a major goal once I retire.
8) Keep spending in check---NEEDS IMPROVEMENT
9) Don't start any new projects---FAILED 
10) Add to the terrain collection---IN PROGRESS

Thursday, June 25, 2020

Pulp Alley- Zombies!

Quick solo game of Pulp Alley...with Zombies.

My survivor had to try to link up with others and make for the bridge.

Disaster! Not a zed killed, three of the survivors lost, and the fate of Miroslav to be determined...did he crawl away from the gathering horde at the last second? We will see in the next episode.

Looks like a short dash to the bridge

Things go south quickly

Miroslav is in trouble

Chainsaw Jim is surrounded

An ugly day in the apocalypse

Thursday, June 18, 2020

Pulp Alley- Lagoon of Terrors

Played the next game in the Perilous Island Pulp Alley campaign...the lagoon of terrors.

The Duke's Eastern League narrowly defeated Chanimal's Fiends, 4 to 3.







Three Chanimals fired at The Duke in the last turn after he grabbed the major plot point...but scored only one wound.

Next up...Pulp Alley- Zombies

Friday, May 29, 2020

May 2020

Despite a crazy work schedule in the COVID response, I have managed to finish another Slaughterloo force. Trolls/Trolkin infantry and artillery to add to the cavalry unit from two months ago.

Time for another battle...let's get FOB3 on the table.

Historicon is a casualty of COVID-19. Disappointed as this is my gaming highpoint of the year. It will help get my spending back in check...but I may splurge and get the remaining 6mm Sci Fi and Albedo 28mm figures I want in July.


Troll forces

Goblins primed

AVBCW battle with Combat Patrol


PAINTING
72 figures: 72 points

GAMES
1 x VBCW with Combat Patrol

BUDGET
$80, ordered the last of the bases I will need for the whole Slaughterloo project
$2970, year to date.